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Equity threatens mass direct action over use of actors' images in AI content
Equity confirmed it was supporting a Scottish actor who believes her image was used in the creation of Tilly Norwood (above), an AI-generated'actor'. Equity confirmed it was supporting a Scottish actor who believes her image was used in the creation of Tilly Norwood (above), an AI-generated'actor'. Equity threatens mass direct action over use of actors' images in AI content The performing arts union Equity has threatened mass direct action over tech and entertainment companies' use of its members' likenesses, images and voices in AI content without permission. Its general secretary, Paul W Fleming, said it planned to coordinate data requests en masse to companies to force them to disclose whether they used members' data in AI-generated material without consent. Last week the union confirmed its was supporting a Scottish actor who believes her image was used in the creation of the "AI actor" Tilly Norwood, which has been widely condemned by the film industry.
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Iron Sharpens Iron: Defending Against Attacks in Machine-Generated Text Detection with Adversarial Training
Li, Yuanfan, Zhang, Zhaohan, Li, Chengzhengxu, Shen, Chao, Liu, Xiaoming
Machine-generated Text (MGT) detection is crucial for regulating and attributing online texts. While the existing MGT detectors achieve strong performance, they remain vulnerable to simple perturbations and adversarial attacks. To build an effective defense against malicious perturbations, we view MGT detection from a threat modeling perspective, that is, analyzing the model's vulnerability from an adversary's point of view and exploring effective mitigations. To this end, we introduce an adversarial framework for training a robust MGT detector, named GREedy Adversary PromoTed DefendER (GREATER). The GREATER consists of two key components: an adversary GREATER-A and a detector GREATER-D. The GREATER-D learns to defend against the adversarial attack from GREATER-A and generalizes the defense to other attacks. GREATER-A identifies and perturbs the critical tokens in embedding space, along with greedy search and pruning to generate stealthy and disruptive adversarial examples. Besides, we update the GREATER-A and GREATER-D synchronously, encouraging the GREATER-D to generalize its defense to different attacks and varying attack intensities. Our experimental results across 9 text perturbation strategies and 5 adversarial attacks show that our GREATER-D reduces the Attack Success Rate (ASR) by 10.61% compared with SOTA defense methods while our GREATER-A is demonstrated to be more effective and efficient than SOTA attack approaches.
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MP2D: An Automated Topic Shift Dialogue Generation Framework Leveraging Knowledge Graphs
Hwang, Yerin, Kim, Yongil, Jang, Yunah, Bang, Jeesoo, Bae, Hyunkyung, Jung, Kyomin
Despite advancements in on-topic dialogue systems, effectively managing topic shifts within dialogues remains a persistent challenge, largely attributed to the limited availability of training datasets. To address this issue, we propose Multi-Passage to Dialogue (MP2D), a data generation framework that automatically creates conversational question-answering datasets with natural topic transitions. By leveraging the relationships between entities in a knowledge graph, MP2D maps the flow of topics within a dialogue, effectively mirroring the dynamics of human conversation. It retrieves relevant passages corresponding to the topics and transforms them into dialogues through the passage-to-dialogue method. Through quantitative and qualitative experiments, we demonstrate MP2D's efficacy in generating dialogue with natural topic shifts. Furthermore, this study introduces a novel benchmark for topic shift dialogues, TS-WikiDialog. Utilizing the dataset, we demonstrate that even Large Language Models (LLMs) struggle to handle topic shifts in dialogue effectively, and we showcase the performance improvements of models trained on datasets generated by MP2D across diverse topic shift dialogue tasks.
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Spoken Humanoid Embodied Conversational Agents in Mobile Serious Games: A Usability Assessment
This paper presents an empirical investigation of the extent to which spoken Humanoid Embodied Conversational Agents (HECAs) can foster usability in mobile serious game (MSG) applications. The aim of the research is to assess the impact of multiple agents and illusion of humanness on the quality of the interaction. The experiment investigates two styles of agent presentation: an agent of high human-likeness (HECA) and an agent of low human-likeness (text). The purpose of the experiment is to assess whether and how agents of high humanlikeness can evoke the illusion of humanness and affect usability. Agents of high human-likeness were designed by following the ECA design model that is a proposed guide for ECA development. The results of the experiment with 90 participants show that users prefer to interact with the HECAs. The difference between the two versions is statistically significant with a large effect size (d=1.01), with many of the participants justifying their choice by saying that the human-like characteristics of the HECA made the version more appealing. This research provides key information on the potential effect of HECAs on serious games, which can provide insight into the design of future mobile serious games.
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Edinburgh based AI start up Decision Point AI announces integration with SHANARRI social framework Karl Smith
Decision Point AI are working with the Paisley YMCA, Scotland on a secure application that standardises both the SHANARRI social framework processes and its data. SHANARRI is an acronym for the eight wellbeing indicators in the Curriculum for Excellence (CfE) in Health and Wellbeing. It stands for Safe, Healthy, Achieving, Nurtured, Active, Respected, Responsible, Included. The indicators are used to structure the information recorded about a child or young person and to monitor their progress across social services. Since starting Decision Point AI, we have had to work hard to demystify AI and focus on real world problems with potential clients.
Edinburgh based AI start up Decision Point AI announces integration with SHANARRI social framework – Decision Point AI
Decision Point AI are working with the Paisley YMCA, Scotland on a secure application that standardises both the SHANARRI social framework processes and its data. SHANARRI is an acronym for the eight wellbeing indicators in the Curriculum for Excellence (CfE) in Health and Wellbeing. It stands for Safe, Healthy, Achieving, Nurtured, Active, Respected, Responsible, Included. The indicators are used to structure the information recorded about a child or young person and to monitor their progress across social services. During this first phase of the YMCA initiative the meta data provided by the new application will produce indicators of potential risk and establish an integrated view of each child and young person.
Coarse-grain Fine-grain Coattention Network for Multi-evidence Question Answering
Zhong, Victor, Xiong, Caiming, Keskar, Nitish Shirish, Socher, Richard
End-to-end neural models have made significant progress in question answering, however recent studies show that these models implicitly assume that the answer and evidence appear close together in a single document. In this work, we propose the Coarse-grain Fine-grain Coattention Network (CFC), a new question answering model that combines information from evidence across multiple documents. The CFC consists of a coarse-grain module that interprets documents with respect to the query then finds a relevant answer, and a fine-grain module which scores each candidate answer by comparing its occurrences across all of the documents with the query. We design these modules using hierarchies of coattention and self-attention, which learn to emphasize different parts of the input. On the Qangaroo WikiHop multi-evidence question answering task, the CFC obtains a new state-of-the-art result of 70.6% on the blind test set, outperforming the previous best by 3% accuracy despite not using pretrained contextual encoders.
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A Distributed Approach for Networked Flying Platform Association with Small Cells in 5G+ Networks
Shah, Syed Awais Wahab, Khattab, Tamer, Shakir, Muhammad Zeeshan, Hasna, Mazen Omar
The densification of small-cell base stations in a 5G architecture is a promising approach to enhance the coverage area and facilitate the ever increasing capacity demand of end users. However, the bottleneck is an intelligent management of a backhaul/fronthaul network for these small-cell base stations. This involves efficient association and placement of the backhaul hubs that connects these small-cells with the core network. Terrestrial hubs suffer from an inefficient non line of sight link limitations and unavailability of a proper infrastructure in an urban area. Seeing the popularity of flying platforms, we employ here an idea of using networked flying platform (NFP) such as unmanned aerial vehicles (UAVs), drones, unmanned balloons flying at different altitudes, as aerial backhaul hubs. The association problem of these NFP-hubs and small-cell base stations is formulated considering backhaul link and NFP related limitations such as maximum number of supported links and bandwidth. Then, this paper presents an efficient and distributed solution of the designed problem, which performs a greedy search in order to maximize the sum rate of the overall network. A favorable performance is observed via a numerical comparison of our proposed method with optimal exhaustive search algorithm in terms of sum rate and run-time speed.
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Second International Conference on Multiagent Systems
Published by The AAAI Press, Menlo Park, California. This proceedings is available in book format. Please Note: Abstracts are linked to individual titles, and will appear in a separate browser window. Full-text versions of the papers are linked to the abstract text. Access to full text may be restricted to AAAI members.
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On the Suitable Domain for SVM Training in Image Coding
Camps-Valls, Gustavo, Gutiérrez, Juan, Gómez-Pérez, Gabriel, Malo, Jesús
Conventional SVM-based image coding methods are founded on independently restricting the distortion in every image coefficient at some particular image representation. Geometrically, this implies allowing arbitrary signal distortions in an $n$-dimensional rectangle defined by the $\varepsilon$-insensitivity zone in each dimension of the selected image representation domain. Unfortunately, not every image representation domain is well-suited for such a simple, scalar-wise, approach because statistical and/or perceptual interactions between the coefficients may exist. These interactions imply that scalar approaches may induce distortions that do not follow the image statistics and/or are perceptually annoying. Taking into account these relations would imply using non-rectangular $\varepsilon$-insensitivity regions (allowing coupled distortions in different coefficients), which is beyond the conventional SVM formulation. In this paper, we report a condition on the suitable domain for developing efficient SVM image coding schemes. We analytically demonstrate that no linear domain fulfills this condition because of the statistical and perceptual inter-coefficient relations that exist in these domains. This theoretical result is experimentally confirmed by comparing SVM learning in previously reported linear domains and in a recently proposed non-linear perceptual domain that simultaneously reduces the statistical and perceptual relations (so it is closer to fulfilling the proposed condition). These results highlight the relevance of an appropriate choice of the image representation before SVM learning.
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